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Mattie Brice

Alternate Ending

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Monthly Archives: December 2011

An Escape of One’s Own

I’m often asked why I have to drag identity labels into gaming discussions. Why does it matter that I’m a multi-racial, polysexual, possibly polyamorous, able-bodied transgender woman? Must I trumpet this everywhere I go?

Posted byMattie BriceDecember 30, 2011August 31, 2014Posted inCriticismTags: Advocacy, Gender, Industry

Tsukuba Muneshige, the Meta-Samurai

Dating sims defy a lot of logic. Describing them to someone who’s never heard of them would paint them as a game aimed for girls; relationship focused, sappy, a social simulator.

Posted byMattie BriceDecember 25, 2011August 31, 2014Posted inCriticismTags: Dating Sims, Gender, Love Interest, Sexuality, Two-Five, Yo-Jin-Bo

Arianna Bell-Essai, the Teacher’s Vixen

Ah, dating a minor. Your student even! The beauty and tragedy of visual novels is the chance to engage in relationships you wouldn’t have considered, or don’t have access to.

Posted byMattie BriceDecember 18, 2011August 31, 2014Posted inCriticismTags: Christine Love, Dating Sims, Don't take it personally babe it just ain't your story, Gender, Love Interest, Sexuality

Storyline? In Skyrim? No Thanks!

The narrative rests in the relationship between the environment and the items found in it, specifically placed for the player to find and create an explanation.

Posted byMattie BriceDecember 13, 2011August 31, 2014Posted inCriticismTags: Bethesda, Design, Narrative, Skyrim

Derek Nevine, The Anti-Gamer

We all know someone like Derek, that guy who effortlessly has the world revolve around him and gets what he wants. Even though he was just event triggers and art on my screen, I still felt a little intimidated by him.

Posted byMattie BriceDecember 11, 2011August 31, 2014Posted inCriticismTags: Dating Sims, Gender, Love Interest, Re: Alistair++, sakevisual, Sexuality

Girl with a Heart of Review

There is something to how a game describes itself. A “2-D interactive narrative” straddles the ‘is this a game or not?’ fence, encouraging the player (reader? participant?) to develop their ideas about both.

Posted byMattie BriceDecember 6, 2011August 31, 2014Posted inReviewsTags: Bent Spoon Games, Girl with a Heart of

Topics

Advocacy anna anthropy Art Atlus Bastion Bethesda BioWare Christine Love Class Conversations Criticism Dating Sims Design Development Don't take it personally babe it just ain't your story Dragon Age II EAT Fashion Final Fantasy Final Fantasy XIII Forest Ambassador For The People Four Leaf Studios Gender GOTY Industry Katawa Shoujo Love Interest Mainichi Media Narrative Nationality Persona 4 Pokemon Queers in Love at the End of the World Race RPGs Sexuality Skyrim Square Enix Supergiant Games Survivor Tarot Theory The Stanley Parable

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