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Tag Archives: Fashion

Subjectivity and Reverse Difficulty

This past year has been an exercise in exploring the more fuzzy aspects of video game design, particularly around style and taste. These subjects have my interest outside of games and I’ve experimented in how to incorporate them, and at times these disciplines feel squarely at odds with game design. Expressing yourself often comes out […]

Posted byMattie BriceAugust 26, 2016Posted inShowTags: Fashion, Happy Home Designer, Style Savvy

Style Savvy and Taste in Games

Shopping isn’t just a hobby, it’s a philosophy. One might take such a statement to think that a person just likes spending lots of money in their spare time or when a fancy strikes them. But over the past few months, I’ve learned how shopping is a hard skill not dissimilar to strategy in any […]

Posted byMattie BriceFebruary 19, 2016February 19, 2016Posted inShowTags: Design, Fashion, Style Savvy: Trendsetters

Lightning Returns as Digital Fashion Line

I’ve always been a fan of outfits, and was a fan of the Final Fantasy series, so when I first played Final Fantasy X-2 with a battle system centered around changing outfits, I knew I would like future games a lot less without similar flourishes. It was one of the few games that began to […]

Posted byMattie BriceJanuary 29, 2016January 29, 2016Posted inShowTags: Fashion, Final Fantasy, Final Fantasy XIII-3: Lightning Returns

What is a Luxurious Video Game?

“Well wait, what exactly is a luxurious video game?”

Posted byMattie BriceAugust 17, 2015August 17, 2015Posted inShowTags: Art, Design, Fashion

Control, Fashion, and not feeling where i belong

I can count the number of times I’ve worn this swimsuit on both hands. It’s a black one piece, with an exposed back and halter straps tied behind my neck. The ruffles spilling down the front are tattered from living in the corners of various bay area dresser drawers, giving that Jackie-O look I usually […]

Posted byMattie BriceMay 28, 2015Posted inShowTags: Class, Design, Fashion

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