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Mattie is currently an independent, medium-agnostic game designer. There are many philosophies going into her work; for one, she makes games on accessible platforms that people without programming knowledge or reserves of disposable income can develop on.
Among the many forms of writing she does, Mattie is mostly known for game criticism, particularly around the topics of diversity issues and narrative.
Mattie’s appeared at conferences and other events to talk about her writing and the role she plays in the game industry as a critic and activist.
Mattie’s background in media, teaching, and social justice advocacy in games exposes her to a unique experience and knowledge set relevant to current concerns of the industry.
I am involved with events and organizing, and other side projects that require managing teams.