Speaking

Mattie has appeared at conferences and other events to talk about her writing and the role she plays in the game industry as a critic and activist. She’d done speeches, talks, panels, and podcasts, and has related experience in teaching and workshops. Mattie now makes speaking events a major focus in her work and is always looking for opportunities. Contact her if you would like her to appear at your conference, meeting, or university!

Here a selected list of invited talks:

“Gesturing Towards Utopia: Designing Radical Futures Through Play” – Parsons School of Design – New York City, NY (11/2015)
“Fashion in Games” – International Festival of Independent Games – Culver City, CA (10/2015)
“Visions of an Alternate Games Future” – University of Southern California – Los Angeles, CA (10/2015)
“The New Normal: a perspective on unpaid emotional labor for queer acceptance” – Arse Elektronika – San Francisco, CA (10/2015)
“The DIY Revolution of Games – How Trans Women Changed Video Games” – Stanford University – Palo Alto, CA (04/2015)
“Consent in Interactive Media” – GaymerX2 – San Francisco, CA (07/2014)
“Opening Keynote – The Queer Movement and Our Everyday” – GaymerX2 – San Francisco, CA (07/2014)
“Why You Matter to Video Games” – City College of San Francisco – San Francisco, CA (04/2014)
“collected/borders: Organizing in Queer Advocacy” – Different Games – New York City, NY (04/2014)
“How to Subversively Queer Your Work” – Game Developers Conference – San Francisco, CA (03/2014)
“Challenging the Current Model of Social Impact Games” – University of Santa Cruz – Santa Cruz, CA (11/2013)
Graduate Game Design Lecture – San Francisco Art Institute – San Francisco, CA (11/2013)
“Why Personal Experience Matters to Game Design” – Control Conference – Amsterdam, Netherlands (11/2013)
“International Keynote: Earnest Games” – Game Connect Asia Pacific – Melbourne, Australia (10/2013)
“Keynote: Why Personal Experience Matters to Game Design” – International Festival of Independent Games – Culver City, CA (10/2013)
“Critical Condition: The State of Games Criticism” – International Festival of Independent Games – Culver City, CA (10/2013)
“Challenging the Current Model of Social Impact Games” – University of Southern California – Los Angeles, CA (10/2013)
“Taking Alternate Reality Games Back from Marketers and Museums” – No Show Conference – Boston, MA (09/2013)
“Those Excluded From Games Studies” – Digital Games Research Association – Atlanta, GA (08/2013)
“Default Like Me” – International Game Developer Association Leadership Summit – San Francisco, CA (08/2013)
“Difference in Design: Creating Space Through Personal Perspective” – Different Games – New York City, NY (04/2013)
“Interdisciplinary Inspirations” – Parsons School of Design – New York City, NY (04/2013)
“#1ReasonToBe a Woman in the Games Industry” – Game Developers Conference – San Francisco, CA (03/2013)
“Writing the Unsung Experiences: Diversity in Game Storytelling” – Game Developers Conference Online – Austin, TX (10/2012)
“Well Played – Analogue: A Hate Story with Christine Love” – International Festival for Independent Games – Culver City, CA (10/2012)
“The Digital Paramour: Sexual Scripts in Video Games” – Arse Elektronika – San Francisco, CA (10/2012)
Lavender Graduation Keynote “Continuing Activism”- Florida Atlantic University – Boca Raton, FL (05/2012)

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