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Tag Archives: Tarot

Needing Closure: Another Look at Interactivity

I’ve found putting interaction on a pedestal as a defining trait of games more of a grab for legitimacy and exceptionalism rather than actually finding something interesting to say about a medium.

Posted byMattie BriceApril 20, 2015April 20, 2015Posted inShowTags: Comics, Criticism, Design, Tarot, Understanding Comics

Further Thoughts on the Tarot and Interpretation

Conventional game design often denies players the act of interpretation.

Posted byMattie BriceSeptember 30, 2014July 4, 2015Posted inShowTags: Design, Narrative, Tarot

Once More, With Feeling – Using the Tarot for Play

Instead of rules, there’s ritual; instead of winning, there is play. While we colloquially conflate gaming and playing, there is a strong emphasis on their nuances when we take on this frame.

Posted byMattie BriceSeptember 21, 2014September 22, 2014Posted inCriticismTags: Design, Narrative, Netrunner, Tarot

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