Mission

Mission is a guided restaurant and bar crawl aiming to draw attention to the gentrification of the Mission district in San Francisco. The Mission used to be home to many low-income hispanic families, but now is changing due to the influx of mostly white, mostly affluent tech industry workers.

Bus Routes

This will take you to different spots in the Mission to eat and drink in relation to the bus routes that transport the tech industry to Silicon Valley from San Francisco. Read more about these hidden routes at The City from the Valley. Follow the directions on each Day card, which outline an evening for you in the Mission. Be warned that you will be spending money at restaurants with different price ranges. This is best done with company and in close succession for the best effect.

Day Cards (to be done in order):

Day 1
Day 2
Day 3
Day 4
Day 5
Day 6

EAT

Everyone thinks they have the solution to your problems. What is nuanced and complicated to you is simplistic to them. They give you suggestion after suggestion, all well-intentioned, but it never seems to help you. Sometimes you snap back at them in irritation, only causing scorn and guilt. Every sound, movement, look they make seems to say “Can’t you try a little harder?”

This is my answer to that. Play this on top, or instead, of your day-to-day life. Think of it as trying to walk a mile in my shoes. You will actually limit your spending, emulate a part of my life, and maybe gain some sort of understanding. Follow along and see if you can try a little harder.

Rules
*Begin on the 3rd Monday of either August or January (in reality and on the calendar)
*Check the calendar (see below) and follow the event of the current day, if any
*You start with a budget of $0 (not including your first student loan)
*You must spend 1 Bath & Beauty (B&B) point in order to leave your (real life) house. 48 points cost $200. You begin with 0 points
*You must visit a university campus at least 3.5 miles away from your home for 6 hours every school day
*Any food, mode of transportation, or other expenses must come out of this budget and cannot be carried over from before play
*The budget can only be supplemented by work centered around writing and editing skills, and donations
*If you cannot pay your cellphone bill, you can’t use your phone. If you can’t pay your loans or eat once for the day, you can’t leave your house until you do. You must move out of your house if you can’t pay rent

Calendar
Email a request to mattie.brice@gmail.com for the calendar to be shared with you on Google Calendar. Or, use the most appropriate link for you to access it offline:

XML: https://www.google.com/calendar/feeds/cbkh14jg6g02q5noegd3oj61ko%40group.calendar.google.com/public/basic
iCal: https://www.google.com/calendar/ical/cbkh14jg6g02q5noegd3oj61ko%40group.calendar.google.com/public/basic.ics
HTML: https://www.google.com/calendar/embed?src=cbkh14jg6g02q5noegd3oj61ko%40group.calendar.google.com&ctz=America/Los_Angeles

Budgeting Sheets
Here are printable PDF sheets to help you track your B&B points and money spending:

B&B Sheet
Money Sheet

Blink

Made for the Pulse Pounding Heart Stopping Dating Sim Jam, Blink seeks to explore the subtle power dynamics in dating between myself and my partners, and how privilege affects our outlooks. It was also a first step in using Twine, experimenting on how to communicate systems to a player purely through text.

Play Blink

DESTROY ALL MEN

The cyborg feminist collective have decided it was time to take over the world, and finally get rid of the male scum that crawled on it. DESTROY ALL MEN enlists players to help their cause by dating unsuspecting men and crushing their hearts and souls when they are at their most vulnerable. Feminists have to be careful though, because it is common knowledge that men are trying to force women to submit to the patriarchy and leave them in the dust when they are tired of them.

DESTROY ALL MEN is completed card and board game made during Global Game Jam 2013. I was joined by Jen Aprahamian (art and design) and Robin Yang (QA and design) while acting as the lead designer. I set out to make a rules-light, performative dating sim game that acted as social commentary. Players get to act out the many common assumptions about feminism and gender equality through this satirical game. An expansion pack of cards are soon to come!

Check out the rules and nab the game materials here.

Mainichi

This is an experiment in sharing a personal experience through a game system. It helps communicate daily occurances that happen in my life, exploring the difficulty in expressing these feelings in words. As well, it stands as a commentary of how we currently use game design for broad strokes of universal experiences instead of the hyper-personal, and often exclude minority voices. Mainichi was made in RPG Maker VX, an under-served program in terms of accessibility. My goal was to make a game on my own that didn’t require programming and used community resources. I want to make games that feasibly anyone can do on their own. The only special skill I needed for this project was simple graphic editing.

Exhibits
IndieCade Official Selection
Museum of Design Atlanta
Allied Media Conference – Imagining Better Futures Through Play

Download Mainichi For Windows Here
and for Mac here.

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