Mainichi

Mainichi

This is an experiment in sharing a personal experience through a game system. It helps communicate daily occurances that happen in my life, exploring the difficulty in expressing these feelings in words. As well, it stands as a commentary of how we currently use game design for broad strokes of universal experiences instead of the hyper-personal, and often exclude minority voices. Mainichi was made in RPG Maker VX, an under-served program in terms of accessibility. My goal was to make a game on my own that didn’t require programming and used community resources. I want to make games that feasibly anyone can do on their own. The only special skill I needed for this project was simple graphic editing.

Exhibits
IndieCade Official Selection
Museum of Design Atlanta
Allied Media Conference – Imagining Better Futures Through Play

Download Mainichi For Windows Here
and for Mac here.

17 thoughts on “Mainichi

  1. [...] Rahmen einer Unterrichtsreihe über Transphobie ließ Samantha Allen ihre Schüler dys4ia, Lim und Mainichi spielen. Das Ergebnis sind Reflexionen über die wirksame Vermittlung individueller Erfahrungen und [...]

  2. [...] Queer Power – http://www.molleindustria.org/en/queer-power/ Mainichi – http://www.mattiebrice.com/?p=78 Saints Row 2 [...]

  3. [...] sagt sie über ihre eigene Erfahrung mit dem Schreiben über Inklusivität. Ihr eigenes Spiel Mainichi wurde von Gamedesign-Studenten feindselig als Not-Game aufgefasst, als etwas, was aus dem Rahmen [...]

  4. [...] a character that represents them inside a game, and even play as them, with Mattie Brice’s Mainichi particularly standing out for that reason. Gender identity in games is a big topic of discussion at [...]

  5. [...] up was Mattie Brice and her talk “Life is a Game” in which she introduced her game Mainichi, characterized as an empathy sim. She says that we need to ask “who are our audiences” [...]

  6. [...] Brice y Mainichi http://www.mattiebrice.com/mainichi/ . Un ejercicio en búsqueda de llegar, de verdad, a una amiga. De poder transmitirle lo que para [...]

  7. [...] colourful and full of low-res charm. The same goes for other works that felt very unique, to me – Mainichi, Proteus, Minecraft, even – it’s been wonderful to experience so many new approaches [...]

  8. [...] Mainichi is another trans* themed game this time by creator and activist Mattie Brice. In the style of old Japanese Role Playing Games (JRPG) like Final Fantasy 3, and Chrono Trigger. The graphics are one of the best parts of this game. You really can connect with the protagonist as she gets dressed and ready to meet a friend for coffee. [...]

  9. […] depressione e fare le scelte giuste per migliorare: è un racconto testuale a scelte multiple. Mainichi è una sequenza di giorni della vita di un transgender : quando si è a casa è tutto ok, i […]

  10. […] Screenshot of “Mainichi” (2012) by Mattie Brice (via mattiebrice.com) […]

  11. […] Da giocare subito sul vostro PC o MAC, scaricandolo gratuitamente QUI. Ancora convinti che la vostra identità di genere, o orientamento sessuale, sia una cosa “da lasciare nella camera da letto”? […]

  12. […] over inclusivity in order to relate a particular kind of experience: look at Mattie Brice’s Mainichi, Maddox Pratt’s Anhedonia or The Gaming Pixie’s What’s in a Name? as examples of very precise […]

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