Topics about social minorities in video games typically manifest in the relationship humans have with other sentient characters of their world or universe.
Games and narratives seem to have a contentious relationship within gaming discourse; what is a game and should we read them as a narrative? What is a narrative and when does it belong in a game?
I’ve been rather grouchy with gaming lately. This new console generation hasn’t produced anything to wow me and I butterfly from one Steam sale to the next, forgetting the vast majority of games in my library. Probably because I grew into a gamer through RPGs, specifically J-RPGs, and the climate for said genre is rather… underwhelming.
A lot of what has the gaming community chattering about Bastion is the role of its narrative in the gameplay. Many critics of the relationship between story and games see them as one slapped onto the other, rather than having an organically joined structure.